The party nervously makes their way toward certain doom, maybe. Soak suspense damage!
The party is spooked. They'll nervously make their way across the garden, encounter some 'off duty' Aztechnology personnel and learn the secret of the mysterious tool shed. Ocala notices something in a person's aura...
Hoi! We wanna hear from YOU, omae. Got a query? Lay it on us in an email with the subject line 'Question' and we'll do our best to answer as many as possible in our upcoming bonus episode to wrap the Althea Farm run.
Thanks for listening! In this one the party meets a mysterious spirit and tries to give it an astral treat. Anyone up for a space cracker? Someone fails a Spanish test and Ocala finds what might be the only thing left in the Sixth World that could be described as 'jolly'.
Hoi! We break some rules, we break some heads... Let's finish this combat.
The party makes their way into the Althea Farm and nonsense ensues as it is wont to do with these nutbars. Below is the reference map the party used when approaching the gate at the garage, if you can't see it on your phone go to http://milkrun.libsyn.com/